Independent guide — early MaterialCraft (v0.1.0). MaterialCraft is an open-source Crafting App from the ArtCraft / storytold team. This page is a third-party guide — not getartcraft.com. materialcraft.com is an unrelated parking domain. This is not a Minecraft mod/server product. Do not treat it as a complete Adobe Substance 3D Designer replacement. Downloads only via the official apps page, GitHub releases, or ArtCraft Launcher.
MaterialCraft: Node-Based Procedural PBR Materials
TL;DR: MaterialCraft is ArtCraft’s free, open-source node graph for tileable PBR materials in pure Rust. It is early (v0.1.0) and in development — useful to learn and test, not a promised full Substance Designer substitute. Prefer getartcraft.com/apps/materialcraft or github.com/storytold/materialcraft. Pair with TextureCraft via .mcmat. Launcher v0.14.0 adds MaterialCraft to the suite installer.
Short answers
- Not Adobe Substance 3D Designer; not materialcraft.com; not Minecraft MaterialCraft.
- Open source (MIT or Apache-2.0); public release checked at v0.1.0.
- In development — authors estimate ≈67% daily material-artist workflow coverage.
- Safe downloads: official page, GitHub releases, ArtCraft Launcher v0.14.0+.
- Sibling: TextureCraft for 3D texture painting / .mcmat fill layers.
Official MaterialCraft pageGitHub releasesArtCraft Launcher releasesTextureCraft guide
Page revised: · Site stamp: · Checked MaterialCraft GitHub v0.1.0 / README status notes, the official apps page, and Launcher v0.14.0 release notes.
What MaterialCraft is
MaterialCraft is the suite’s procedural materials seat: wire noises, patterns and filters into a graph, watch maps update live, and export engine-ready textures — or hand a .mcmat to TextureCraft for painting on a mesh. The editor layout aims at material-artist familiarity (library, graph, 2D, 3D, properties), which helps onboarding without erasing the early-product gaps.
Name collisions matter for searchers. Minecraft-oriented “MaterialCraft” sites and unrelated hobby brands are not this app. materialcraft.com is a parking domain. If a download page is not getartcraft.com or github.com/storytold/materialcraft, treat it as the wrong product.
| Topic | Fact (sourced) |
|---|---|
| Positioning | Official: “Procedural materials, node by node.” Build tileable PBR materials from noises, patterns and filters, preview in 2D and on a 3D model, export maps. Not Adobe Substance 3D Designer, not Minecraft-related sites, not materialcraft.com parking. |
| Node graph | Package explorer, node library with previews, live graph thumbnails, 2D/3D views and properties. README (checked): on the order of 227 atomic nodes including FX-Map, SVG/Text, tileable noises, patterns, filters, blending and weathering; function graphs and sub-graphs with exposed inputs. |
| Performance | Nodes cook across CPU cores with a content-addressed cache. Official page cites the brick-wall sample cooking in about 40 ms. Materials are designed to tile from low resolutions up to 8K. |
| Export & TextureCraft | Export base color, normal, roughness, metallic, height, AO and more (PNG/JPEG/TGA/TIFF/EXR…). Send a portable .mcmat to TextureCraft as a fill layer with live inputs. See /texturecraft/. |
| Status | In active development; public GitHub release checked at v0.1.0. Authors estimate about two thirds (≈67%) of a material artist’s daily workflow end-to-end. Gaps include more nodes, richer GPU 3D view, mesh-based nodes, translations and signed-release polish. |
| Launcher | ArtCraft Launcher v0.14.0 (3 November 2026) release notes add MaterialCraft to the launcher suite. Prefer official Launcher builds when you want one-click suite installs. |
| License | MIT or Apache-2.0, at your option. |
| Platforms | macOS, Windows, Linux, FreeBSD and WebAssembly per official materials. Standalone and Launcher paths on getartcraft.com/apps/materialcraft. |
MaterialCraft vs Substance Designer (short)
| Dimension | MaterialCraft | Adobe Substance 3D Designer |
|---|---|---|
| Price | Free, MIT or Apache-2.0 | Commercial Adobe Substance 3D plan |
| Maturity | Early public v0.1.0 / in development | Mature production material authoring |
| Workflow shape | Node graph, tileable PBR, .mcmat → TextureCraft | Industry-standard procedural graph + ecosystem |
| Promise on this site | We do not claim MaterialCraft fully replaces Substance Designer or Material Maker today. | |
Adobe product page for reference: Adobe Substance 3D Designer.
Safe download paths
- getartcraft.com/apps/materialcraft
- GitHub storytold/materialcraft releases + SHA256SUMS.txt
- ArtCraft Launcher v0.14.0+ (official only)
Related pages
- TextureCraft — 3D texture painting / bake / .mcmat fill
- ArtCraft Launcher · ArtCraft · VectorCraft · Compare
- Download safety · Apps hub · Craft Anything
FAQ
Is this the official MaterialCraft website?
No. This is an independent Open Creative Apps guide. Official product page: getartcraft.com/apps/materialcraft. Source/releases: github.com/storytold/materialcraft.
Is materialcraft.com the ArtCraft product?
No. materialcraft.com is a parking/lander domain and is not the ArtCraft MaterialCraft product. Prefer getartcraft.com/apps/materialcraft or GitHub storytold/materialcraft.
Is this related to Minecraft MaterialCraft servers or mods?
No. ArtCraft MaterialCraft is a Rust node-based PBR material designer. Unrelated Minecraft servers/mods or other “MaterialCraft” leather/hobby sites (including various .ru/.net properties) are different products. This guide only covers the ArtCraft Crafting App.
Is MaterialCraft a full Substance Designer replacement?
No. It is an early open-source procedural materials app (v0.1.0 when checked). Authors estimate roughly two-thirds daily-workflow coverage with named gaps. Do not promise or plan a full Substance Designer / Material Maker cutover without testing your own graphs.
How do I download MaterialCraft safely?
Use getartcraft.com/apps/materialcraft, GitHub releases for storytold/materialcraft (verify SHA256SUMS.txt), or ArtCraft Launcher — MaterialCraft was added in Launcher v0.14.0. Skip parking domains and Minecraft-mod mirrors.
How does MaterialCraft relate to TextureCraft?
MaterialCraft authors procedural materials; TextureCraft paints and bakes on meshes. A .mcmat from MaterialCraft can become a TextureCraft fill layer with live parameters. Use both for a procedural-plus-paint workflow inside the same suite.
Is MaterialCraft in the ArtCraft Launcher?
Yes. Launcher v0.14.0 release notes explicitly add MaterialCraft to the suite. Install the Launcher only from official GitHub / getartcraft.com channels.
Is MaterialCraft affiliated with Adobe?
No. It is an ArtCraft / storytold Crafting App. This guide is not affiliated with Adobe or the ArtCraft team.
Does MaterialCraft support MCP / agents?
Yes. Official materials describe CLI, JSON control and an MCP server so agents can build materials the way a person does. See /artcraft-mcp/.
Independent guide notice
Open Creative Apps is not getartcraft.com, not Adobe, not materialcraft.com, and not a Minecraft community site. We summarize public ArtCraft MaterialCraft facts for safe downloads and honest early-product limits.
Sources
Every fact on this page comes from the pages below, checked on 4 November 2026.